DRAFT |
SDL_RenderGetD3D9Device
Use this function to get the D3D device associated with a renderer.
Contents
Syntax
IDirect3DDevice9* SDL_RenderGetD3D9Device(SDL_Renderer* renderer)
Function Parameters
renderer |
the renderer from which to get the associated D3D device |
Return Value
Returns the D3D device associated with given renderer or NULL if it is not a D3D renderer; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
Once you are done using the device, you should release it to avoid a resource leak.
Version
This function is available since SDL 2.0.1.